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Hunting bonus - This is the best, specific bonus in the game. In 1294 Kublai Khan died in China, and Mongol power began to decline in Asia and elsewhere. Strategy in general describes a plan to reach a certain goal which is for AoE2 building up a strong economy, train military and defeat your opponents. Put all together, these units form a very threatening and very mobile force. Add some Pikemen for good measure even though nothing can get past 15 SO. With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. At some point, theyll need to start mining stone. With their higher LOS for scout cavalry line, they can lose a little time pushing deer to the TC to get a massive food eco advantage. Press question mark to learn the rest of the keyboard shortcuts. Following in the hoofprints of the Huns, their predecessors by a thousand years, they carved out one of the largest empires the world has yet seen.The Mongols inhabited the plains south of Lake Baikal in modern Mongolia. As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. All photos and videos related to Age of Empires II were created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft. Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). Their biggest advantage is killing a Siege Ram in 11 hits, a Siege Onager in 4 hits and an unpacked Trebuchet in 7 hits. I hope you liked it and every feedback and further analysis from more experienced players will be welcome. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. So if you want to trace the roots of Mongol strategy study Sima Qian's and Ban Gu's chapters on the Xiongnu and the Han dynasty commanders who fought them. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. Most of the citys 100,000 inhabitants were murdered. Ive been working on a while on how to deal with late game Mongol army composition, knowing that there are many situations where, if microed effectively, the Mongol player will still beat our army. Team Bonus: Light cavalry have +2 line of sight. Topic Subject: Age of empires 3 Mod to make it similiar To AoE 2. nankura Skirmisher posted 12-13-12 09:03 AM EDT (US) hey guys i was wondering if theres any mods that bring back the old AoE 2 gameplay from medievil times and . The Mongols are the only civilization in the game whose Wonder lacks a real-life monumental counterpart. Serjeants and Champskarls get 8 pierce armor, but that only means soaking a higher number of arrows before dying. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Outside these areas of expertise, the Mongols fare rather poorly. Contents 1 Strengths 2 Weaknesses 3 Strategy 3.1 Strategy changes in The Forgotten 3.2 Strategy changes in The African Kingdoms By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. :-) Have a nice weekend! The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. The Mongols are a civilization in Age of Empires II and Age of Empires IV . In 1398 he sacked Delhi, murdering 100,000 inhabitants. Privacy Policy. It's the fastest gathering in the game. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. In 1260 a Muslim army of Egyptian Mamelukes (warrior slaves of high status) defeated the Mongols in present-day Israel, ending the Mongol threat to Islam and its holy cities.Kublai Khan, another grandson of Genghis, completed the conquest of China in 1279, establishing the Yuan dynasty. Hand Cannoneers, Janissaries, Conquistadors and Hussite Wagons hit hard Mongol units. They are food/gold demanding, but Turk Hussars are easy to tech into and resist Mangudai fire well. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. Hunters work 50% faster Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. They also appear in: In-game, Mongol units speak the Khalkha variety of Mongolian, the most widely spoken of the Mongolic languages and the official language of modern-day Mongolia. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. Britons Longbowman, with their 11 attack and 12 range, can be an issue for Mangudai, and hurt badly Hussars before they cover the gap. As their Light Cavalry and Hussar gets noticeable more HP, Mongols have an advantage at trash wars, especially against civilizations that lacks the Halberdier upgrade or more buffs for the Pikemen. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . They focus on cavalry archers. Their lack of Ring Archer Armor and Plate Barding Armor causes their Hussars and Mangudai to be more vulnerable than they might otherwise be; this combined with their lack of Paladins means that their late game heavy cavalry is very much below par. Mangudai have a train time of 21 seconds. They can also snipe any well protected siege and Skirmishers, who pose a threat to Mangudai. Thank you in advance. A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. Skirmishers are the main common counter to Mangudai. Mongols just have 400-550 more Food than everybody else automatically. I had the WONDERFUL opportunity of co-op casting a Mongols war on Ravines between Hera and DauT. Thanks for commenting, being a Mongol fan! As it can be seen, a mass of 20 of these units can one shot kill Mangudai. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. . They should be well protected both from Hussars and Mangudai, and, if hurt, vills behind can repair them. So, what could each of the civs do against that? You get Onager and Siege Onager if you can afford it if you're facing an Archer civ or Heavy Scorps if you're against a Cavalry civ. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. In Imperial Age, theyll try to upgrade your units until the late game army. LANGUAGE: Mongolian TECH TREE EXCLUSIONS Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. They can attack buildings and can be used as a bait for Mangudai to come closer. They pretty much have no real weakness. Once the Mongols reach Age 2, they'll get the Pasture which serves as a pseudo-replacement for farms.. That means that many units could in theory kill 1v1 an unmicroed Mangudai easily. Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. You have to scout your enemy and keep checking what they're doing. Will we finally learn how to defeat the Mongols in the Imperial Age? With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. They also have access to all cavalry units and technologies except for the Paladin. 3- Palisade Spy. Nananananana! Finally, Janissaries seem a sensible option, being tankier than HCs and outranging Mangudai. A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! Otherwise, their navy is fair. However, the in-game pronunciation seems sometimes to lean towards an Inner Mongolian accent. They can also stop Xbow production (especially after Bodkin Arrow and Ballistics) and do an intermediate switch into Cavalry Archers, who are very good since they fire 30% faster. Especially for civs who rely strongly on them and dont have a top cavalry support (Vikings, Vietnamese, Britons, Ethiopians,..) massing 40 arbalester could do the trick if you aim to reduce Mangudai numbers. Aztecs is a bit more challenge, but can still win due to moving speed of all . With update 35584, Hunters work 40% faster. Battle Royale for Age of Empires 2 Definitive Edition follows a similar theme to other battle royale games, but with its own tasteful and in-character flair. The Mongols are the only civilization without the Central Asian building set that have access to the. http://en.wikipedia.org/wiki/Battle_of_Mohi. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. This page is a stub. Learn the build for a 15 minute fast castle into a 3 town-center boom. Arguably the best siege in the game with drill. 01 Mar 2023 18:49:20 Learn siegecraft from Chinese engineers and demolish even the sturdiest cities while you build the greatest empire that the world has ever seen! With their unique technology Drills the siege workshop units move 50% faster. Play as goth get to late imp, mass huscarles and pointyboys sett the Spawn point in the middle of the mongol city. THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? In general, any melee unit that is slower than Mangudai or ranged unit outranged by Mangudai will have a hard time countering them, and their use will become situational against Mongols. The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age. Without further do here is the build order: First 3 villagers build houses and then harvest sheep. In update 37650, the Mongols lose access to the Supplies technology, which is meant to balance out their strong early-game hunting work bonus, and adding a counterplay to the Mongols' late-game army composition of Mangudai, Hussars, and siege (for example, the Goths). The massive number of civilizations in AoE 2 plays a big role in its success, and we'll be diving deeper into each one of them with this guide. AoE2 Strategy Center is a place to find strategies and guides to use in Age of Empires 2.Guides are mainly intended to use in Age of Empires 2: The Conquerors but some may also be able to use in the Age of Kings. They have many bonuses that allow them to move fast and hit very hard when used effectively. Also, the Mangudai is somewhat less powerful than in the previous versions, as their attack bonus against siege now only applies to Rams, though they still keep a minimal bonus of 1 against all siege. It is also important to notice that you can in many cases risk losing lots of Hussars to snipe Mongol siege, and Blast Furnace becomes very important in these cases. They outrange them (or, if they lack Bracer, at least equal their 7 range), are easy to tech into and to mass, and hurt them badly. In addition, their additional HP bonus for the Scout Cavalry line also applies to their Steppe Lancers, which make them an interesting option for fast raids on masses of cluttered units, and a viable alternative to the Knight line or the Scout line (the latter if gold is available). Bloodlines lacking Heavy Camels will die easier, but they are also easier to tech into (especially smooth is 41F 45G costing Byzantine Camels). To engage Mangudai, nevertheless, you need NUMBERS. Aoe2 Arena Build Order.This video is a arena build order guide for a Mongols castle drop with Mangudai to follow up Arena. That's the main idea. Additionally, the Mangudai's attack bonus is reverted to its pre-The Forgotten version, restoring their usefulness against siege units. The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. Again numbers and an insane micro will be needed to take a fight like this effectively. Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. Yeah, making mangudai and siege really hammers your economy (esp. But the Gold medal here goes to Genoese Crossbowmen, who have a huge bonus attack against both Mongol units, while tanking hits a bit better than Arbalesters, Longbowmen or Chukonus. Eagles would take the same time as Boyars to chase Mangudai, while being much weaker to both Mongol units (especially Hussars). We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. I hope our content helps you feel more confident in your games. They are easier to mass, and usually strong HCA civs have also access to their own Hussar, so it would become a mirror strategy, in which you should be careful protecting your siege and preventing your HCA from getting hit by an Onager. Look no further and find out all about the standard Age of Empires 2 strategies popularised over the decades. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. While we all agree that the best way to beat Mongols is a strong push on Castle Age or early Imperial before they mass 20+ Mangudai, many of us dont have the ability or confidence to carry out effectively a Castle Age push. This is totally opposite to generic Heavy Cavalry archers, who struggle against all these units. The Nomads technology no longer allows house foundations to increase population by being destroyed, so now they have to build houses completely again. Build your barracks before clicking up, and either force them to respond to your army (M@A skirms trushing their gold), or fend them off to go for castle age. Press J to jump to the feed. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. They also do not get Supplies, making their Militia line more food-intensive. Later, when Hussars are included into the Mongol army, they will become useless. Opinion and thoughts on . You are free to do the same. Mangudai become in handy very well when the opponent is trying to attack with siege weapons. In mid Castle Age, when Mangudai numbers are low, they could help delaying both early raids/pushes and Mangudai massing. https://ageofempires.fandom.com/wiki/File:Mongols_theme_AoE2_DE.ogg, the Mongols were subjugated under Qing rule, https://www.forgottenempires.net/age-of-empires-ii-definitive-edition/civilizations/mongols, East Asian civilizations (Age of Empires II). In 1368 the Yuan dynasty in China was overthrown in favor of the Ming.In the 1370s a Turkish-Mongol warrior claiming descent from Genghis Khan fought his way to leadership of the Mongol states of Central Asia and set out to restore the Mongol Empire. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. Seeing as the Mongols utterly destroyed a Teutonic Army like..back in Nam, they most likely were created to do such a thing, (Actual Source http://en.wikipedia.org/wiki/Battle_of_Mohi). Siege - You generally want to get some Siege Rams because they're very strong. Mongols can answer Goth Flood with their own FU Chanps and zoom Scorps, but its not a super favourable matchup at that point. A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege. Cookie Notice Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. Verteidigung in age of empires ii: Source: dfgames.net. Answer (1 of 10): Mongols is an absolute delight to play with. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. Lets take a look on them. Meanwhile they can also tech into Light Cavalry and pick relics with the help of their LOS. They held most of Asia Minor, modern Iraq, modern Iran, Afghanistan, Pakistan, Tibet, parts of India, parts of Burma, all of China, and parts of Vietnam.The Mongol clans were united by Temuchin, called Genghis Khan (mighty ruler), in the early thirteenth century. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. The map is Ravines where hunting is aplenty for the ravenous. One of the main weakness of the Mongols is their mediocre defense. Mangudai are amazing but this bonus doesn't really affect the game. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). 2- Boar save. Hi all! A well-crafted and complete title, capable of offering exactly what one expects from a modern RTS. Mamelukes are still weaker (0 pierce armor), and even with their amazing performance against Hussars, I havent considered them. Because today we are going to be looking at those exclusive and fascinating tricks along with real-time examples.